F1 TORNADO - THE DOCS AMIGA LOADING INSTRUCTIONS ~~~~~~~~~~~~~~~~~~~~~~~~~~ Switch on the computer, When the "WORKBENCH" prompt appears, insert the F1 TORNADO disk in the drive and the game then loads automatically. OPERATIONAL BRIEF ~~~~~~~~~~~~~~~~~ The F1 Tornado flies from the allies aircraft carrier based on the edge of the Gulf battle zone. Your mission is to seek out and destroy all enemy installations, frigates, aircraft, tanks and gun emplacements. As well as oil-cooled machines fire, the F1 Tornado is also well armed with Target Allocating Missiles capable of destroying sea level enemy installations. All weapon systems are controlled via the Head Up Computer Display. Prepare for battle, you have only three chances to complete your mission ... Best of Luck .... OPTIONS ~~~~~~~ The F1 Tornado is controlled via a joystick connected to the relevant port on the 16bit machine. The playing area is shown at the top of the screen, with the following pieces of information shown on the control panel from left to right at the bottom of the screen: SCORE: Gives details of current mission hit rate. PLANE ICONS: Shows the number of aircraft remaining for the current mission. DAMAGE METER: Direct hits inflict damage on the F1 Tornado. Maximum damage results in loss of aircraft. AIR SPEED INDICATOR: Shows present speed of aircraft. RADAR SCREEN: Incoming enemy are logged on radar before they appear in flight path. The Head Up computer uses this information to identify possible hostile activities and targets. HEIGHT: Gives height of F1 Tornado above sea level. FUEL: Fuel remaining in main tanks is displayed for pilot information. FIGHTING PROCEDURE ~~~~~~~~~~~~~~~~~~ The main square cross hatches identifies the possible targets within the present range. The Head Up Computer automatically locates enemy aircraft and locks on target, which is indicated by a square appearing on the screen beside the selected aircraft. Pressing FIRE initiates the machine guns to destroy the selected target. Ground installations and helicopters are selected automatically by the computer of Target Allocating Missile attack. A Head up Computer "lock on" is indicated by a circle appearing on the target. Pressing and holding down the fire button initiates a Missile launch. As Target Allocating Missiles have their own engine propulsion units, fuel is lost when a missile is despatched. During normal mission activities, icons appear which are collected by flying through the symbol as it passes through the F1's airspace: X = repairs damage to the F1 Tornado. F = re-fuels the aircraft's tanks. Extra thrust can be developed from the engines by pressing the Space Bar. This extra thrust is extremely costly in terms of fuel and should only be used sparingly. JOYSTICK CONTROLS ~~~~~~~~~~~~~~~~~ UP - Dive UP/RIGHT - Dive Right RIGHT - Move Right DOWN RIGHT - Climb Right DOWN - Right DOWN/LEFT - Climb Left LEFT - Move Left UP/LEFT - Dive Left FIRE - Machine Gun Burst FIRE HELD - Missile Launch P - Pause/ Unpause. CREDITS ~~~~~~~ Program : Quex Development GFX : Neil Hislop MUSIC : Stuart Taylor FX : David Taylor. End.............